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Arralen said:
Just tested - I stand corrected.
This must have been changed somewhere along the development path - I vaguely remember testing this some (long) time ago and mages behind troops moved but didn't cast then.
However, if you don't want your water mage to move up to the nearest, rearmost squad, simply set him to "cast spells", and he'll stay put.
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Whoa, they actually do cast? I'm with you I would have bet 100% that they would move and NOT cast. If they do follow the troops and cast tho... that could provide a niche for your weak mages. If they can only manage the close range (5-10) evoc spells you could set them to follow and they could get up close to the enemy and blast them. Hmm...