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				 Re: Artificial stupidity 
 .. make that "can't cast any spell". They will cast even the most unuseful spell before they start moving.
 Btw. - to correct this whole issue is obviously not trivial, or the devs would have done that long before.
 
 There's no 'do nothing order' - even commanders set to "stay behind troops" wiggle about a bit each turn. So a mage who cannot cast any spell (no matter who silly it may be) can't simply stand still for one turn - he has to move and defaults to "stay behind rearmost" because of this.
 
				__________________As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
 ... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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