Re: Blood idea
I think the tactical effects of bodies/blood in the game would add about .000000000001% Of the additions that could be made to the game to add "realism" I would rate blood/bodies waaaaay down on the list. Somewhere below the morale effects of "Field Kitchen serves bad food" and "Troops run out of Toilet Paper"
The map gets too cluttered the way it is and casualty effects are handled OK, not perfect, not all inclusive, but good enought for a game that is supposed to be the tactical simulation of combined arms warfare.
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