
January 25th, 2003, 05:43 AM
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Sergeant
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Join Date: Jul 2000
Location: Centerville, Utah, USA
Posts: 316
Thanks: 0
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Re: Babylon 5 Mod
Quote:
Originally posted by pathfinder:
No hard feelings on my part but I won't be a part of a total re-write. Not that some things aren't broken, weapons sure are, LCPU are, trading Posts are...
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Let's not get hasty, I don't think we (like I helped much) need to totally re-write the MOD. I do agree that fixing the major races -EA, Narn, Centauri, Minbari, and a few others- should be done to make a stable MOD.
The question is, what needs to be done to make the mod stable?
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