Thread: Babylon 5 Mod
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Old January 26th, 2003, 03:08 AM
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Default Re: Babylon 5 Mod

Grumbler: take a race (or two) and look at the race(s)' weapons. See if there can be balance improvements (eg Shadows molecular slicer maybe a little shorter in range and not quite so much damage, also maybe has longer recharge time, [not 1 pop per turn! versus 4 turns for heavy laser ] )

I'll update my weapon spreadsheet and post it tommorow I guess so it will be easier to figure this out without going to the components.txt file all it does is give the "canon" weapons used by any of a races ships.

[ January 26, 2003, 01:10: Message edited by: pathfinder ]
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