
January 29th, 2003, 06:06 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Babylon 5 Mod
Quote:
SJ: My question is how on Earth (or outer space) does one, within the SEIV system, program an AI to mass or be sneaky as you suggest? I am not one whit concerned about human players at all other than wringing the best out of the AI players.
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Well, certainly sneakiness is for humans only.
I believe the mod was set up such that the ancient races didn't get to do any colonization, thus limiting their forces to smaller numbers automatically.
The AI should be told to use huge numbers of ships per fleet if it is a young race, and much less for an ancient one...
The ancient one will have less ships total, so they should need smaller fleets in order to have enough to go around and cover their borders anyways.
Does that make any sense with respect to the AI files?
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