Re: Babylon 5 Mod
Cool!
Coupla pointers (if you don't already know)...mini's the bow is normally at the top of the pic. If it isn't close to straight the image "wriggles" as it goes across the screen. No real big deal as even some of the "stock" images do that. The portrait is used in-game as a larger pic used when designing, etc. The mini is what actually goes across the screen during movement.
Weapon load-outs are set in the designcreation.txt file for each of the races. Primary and secondary weapons can be designated and usually the AI will place, after researched, at least 1 point defense (anti-fighter) weapon. Kinda limits what the AI will use. I keep having to re-visit this file as I find out more of the load-outs. One caution is that numerous variants per "canon" probably won't go. One as top-end for each class is of course. No telling what shows up before, except the AI uses "best" of currently available of each weapon designated for each class in the designcreation.txt. Of course, as the non-computer player, you can be as close or far from canon as you like  Me I use the it depends...against Minbari, Shadows and Vorlons I use ballistic weapons for the stand-off. Others, just depends how "in your face" I feel
e-mail: OF_pathfinder@hotmail.com
[ April 28, 2003, 03:24: Message edited by: pathfinder ]
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