Great, for armaments and sizes which should help when creating the ship information.
Tethys, is mainly an anti-fighter ship designed to patrol trade routes and protect against Raiders. It's weapons should be composed of anti-fighter weapons (if that's possibe) they can also be used as an anti-fighter screen when in fleet combat. The Tethys is a Cutter, possibly around 400 meters long and is the smallest capital ship in the EA. As far as it's behavior, this ship would work best as a defense ship I believe, though it should only be able to target fighters (if that's possible).
Sagittarius, is one of the oldest designs in Earth Force predating the Dilgar War. It's mission is basically to fire ballistic artilley (missiles) at long ranges. Particularly good against immobile targets such as bases and turrets though it is also perfectly capable of firing its missiles at other ships (Though it can do this fairly well, it's no where near as accurate against other ships as the Warlock's missile arrays). The Saggy has 4 main missile racks but no pulse or laser batteries (It is stated that it does have anti-fighter particle beams though). It's size should be a little smaller than the Hyperion Heavy Cruiser, possibly somewhere between 1100-1300 meters in length. This ship will probably always attack at maximum range since it only fires long range missiles.
The Artemis was designed to use the full capacity of the Rail Guns. It fires 4 forward Rail Guns and 2 backwards, the turrets can turn of course. It additionally carries 2 anti-fighter particle beams which are at it's sides. The Artemis has the thickest armor per inch of any other EA ship, making it sustain huge amounts of damage and continue to operate. The only flaw in the Rail Guns is that they have to be reloaded (though I don't know if that might work ingame). The Artemis is a Heavy Frigate, a bit bigger than the Olympus Corvette, approx. 500 meters in length. This ship could be set to attack from either optimum firing position or close range, whichever you think best.
I hope those small descriptions help so you can make the appropriate ship files and get them working in game. If you need anything please let me know.
And any word if the Gaim, Lorkan, Markab, Llort and Yolu work in the current Gold Version?
I've been also looking at the weapons loadouts in the design creation text and to say they are a bit confusing is putting it mildly. I see some lines of main and secondary weapons and number values attached to them...I'm assuming the numbers somehow match the weapkn the ship is supposed to have? I also noticed several unused design types such as Heavy Destroyer, Frigate, Corvette, Heavy Cruiser, and several fighter types. Maybe these can be useful for the new ships?
[ April 29, 2003, 08:14: Message edited by: Geryon ]