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Old August 24th, 2006, 01:57 AM

Arker Arker is offline
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Default Re: Death scales/Gift of Natures Bounty

Would it be correct to extrapolate that means about 240 turns to take income to absolute zero? If that's more or less correct it means that in a large map game where that many turns are to be expected, even death 1 is too much unless you're playing undead. Ermors themes can handle this of course, I haven't played the Ctis and Pangea undead themes enough to know if they can or not though.

I'm not sure if it's by percentage or an absolute value, but with death one and GoNB up, my lowest population province went from 320 to 310 population the next month. A rough guess would say 31 more turns to 0 pop, but that might be off depending on how it's calculated. Should have kept a tally for a few turns before I cast it to see how much it changed, but sadly didn't think of that until after. At any rate, GoNB isn't enough to reverse it, and even though it wasn't that far into the game, I was already noticing the provinces I had marked in mind for blood hunting later were swiftly falling under the 5000 mark.
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