Re: Babylon 5 Mod
Geryon: in order for the game to use those repair tug images you have to re-set a line in yhe data/vehiclesize.txt. I'll post that file ASAP.
I named the repair tug .bmp:
small: repairtugsmall
medium: repairtugmedium
large: repairtuglarge
The .bmp should be named the same.
OR
here is the line I changed:
Name := Small Repair Tug
Short Name := Small Repair Tug
Description := A small craft based off of a standard Small Transport hull that has 2 on board Maint Bots capable of doing on the spot repairs. Extra crew quarters are required for the workers.
Code := SRT
Primary Bitmap Name := RepairTugSmall
Alternate Bitmap Name := TransportSmall
I changed the "primary bitmap name" line.
same line changed for medium and large tugs. as you see the shipsets that do not have a bitmap with the specific name will use the transoport ship as their .bmp.
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