Thread: Babylon 5 Mod
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Old May 4th, 2003, 02:27 PM
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Default Re: Babylon 5 Mod

Geryon: in order for the game to use those repair tug images you have to re-set a line in yhe data/vehiclesize.txt. I'll post that file ASAP.

I named the repair tug .bmp:

small: repairtugsmall
medium: repairtugmedium
large: repairtuglarge

The .bmp should be named the same.

OR

here is the line I changed:

Name := Small Repair Tug
Short Name := Small Repair Tug
Description := A small craft based off of a standard Small Transport hull that has 2 on board Maint Bots capable of doing on the spot repairs. Extra crew quarters are required for the workers.
Code := SRT
Primary Bitmap Name := RepairTugSmall
Alternate Bitmap Name := TransportSmall

I changed the "primary bitmap name" line.

same line changed for medium and large tugs. as you see the shipsets that do not have a bitmap with the specific name will use the transoport ship as their .bmp.
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