Re: Bug Raport
It is not a bug, since the game does not end immediately on taking all objectives, or in this case one side being wiped out.
It will do an "engagement check" on all the objectives for a few moves in order to allow last minute changes of v-hexes once the one side has all of these. If nothing changes for a few moves, it decides the game is over. This is especially true in the early game, where many possible turns remain.
So - the game is allowing a little time for the other side to take more v-hexes (exploit its position). Once the engagement checks determine no change for a few moves, it will determine game has ended as nobody is going to change the existing v-hex status.
I may take a look at the code and see if this behaviour can be bypassed (and the v-hexes all granted to the enemy) on a 100% wipe out, which is however a rare event given the game is is focussed on play with tens or even hundreds of units.
Cheers
Andy
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