Thread: Babylon 5 Mod
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Old May 10th, 2003, 06:26 AM

Geryon Geryon is offline
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Default Re: Babylon 5 Mod

Thanks for the info. Damn, you mean to tell me I'll be stuck in some battles which Last an hour due to fighters, planetary assaults, etc. Hmm, that's something they should have had an alternative to like in SW:Rebellion. You could go into Tactical mode but if the battle began to take huge amounts of time there was a button to quickly resolve it, they should have put something like that in.

Anyways, I look forward to seeing what you come up with for the generic shipset. The diversity thing is actually quite important for me, since I use the EA, that has been the race I have modified the most and included the most number of different designs, I even had to add a Light Frigate class to the vehiclesize so I could add a ship specifically to be used as an Electronics Warfare/Intelligence ship and not have to sacrifice weapons or defensive systems space in larger warships.

I had a look at the vehiclesize file in the Crossover mod...my God they have some heavy tonnage on those Star Destroyers. 5000 compared to the 1500 or so in the normal Super Dreadnought. Those things must carry enough weapons to destroy entire systems on their own.
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