Re: PD beam ships vs missiles
As for damaging missiles:
Provided that you hit, damage only applies to one missile; any excess damage does not hit the second missile, but is lost.
With such firepower, the only way I can see you not killing missiles is due to missing.
Larger weapons have accuracy issues (+40, +20, 0, -10, -20), and missiles have a hefty evade bonus (60%)... Base accuracy is 70%, -6% per square.
20mm guns should get you a significantly higher hit rate.
Using a smaller hull will get you some hit bonus as well.
And, of course, if you chose the pacifist culture, they have -50% to accuracy off the top.
In that case, you need the antimissile missiles, since nothing else will hit (1% minimum hit chance for DF weapons).
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