Thread: Babylon 5 Mod
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Old May 21st, 2003, 01:23 AM

Geryon Geryon is offline
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Default Re: Babylon 5 Mod

Ok thanks PF. I guess I'll just have to build some breach pods ingame and see if they successfully capture an enemy or derelict ship...I think I'll try it on some of those derelict Ancient ships and see if they get it. If it doesn't work, then that's probabaly the reason they hadn't been added yet.

Since Suicide Junkie added a ship capture system I can also have a look at this and see if something like it can be done...again, if it doesn't already work which I hope it does, I was more interested in playing this mod than modding it

Well as soon as you get those new weapons working, give me a holler...I'd love to give them a test run...if I can add them mid-game otherwise, it would be a while until I could reach them in a brand new game, being advanced weapons and all

[ May 21, 2003, 00:25: Message edited by: Geryon ]
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