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Old August 30th, 2006, 12:49 PM
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Default Re: SE:V Shipset Questions

Very nice and interesting ship design

I'm afraid I can't help with the errors.. I'm using blender myself which does not seem to have all those fancy export options so I'm clueless as to what the problem might be.

I do remember hearing that size of textures and number of polygons should not be a problem for the game engine, it would just slow down the game, but it wouldn't produce errors.
(David gervais once said he had a model of 30.000 polygons he got of the internet which worked fine in starfury)
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