Hmm, I haven't the slightest clue how to add the boarding ability to the hull (wish I did to get it working asap) but since PF seems to get it...phew!!!
I take it this means my breach pods do nothing at the current time...oh well.
You can add the molecular pulse weapons and cutter if you like, though I really don't know the difference between the slicer and cutter. The ship to naturally carry the Light Molecular Slicer would be the Omega-X or battleship in mod terms. Though I can assure you I'll be adding them also to the super-dreadnought variant of the Warlock.
Update: I checked the designcreation.txt in the Pirates and Nomads mod and compared it to the ones in the B5 Mod and the normal game. And the Assault Ship type has the boarding ship abilities so I suppose I can classify the Breach Pods as an Assault Ship and it should work fine. I have no idea what to do with assault shuttles since they are supposed to be used as combat dropships and troops are dropped into planets via normal transports, I also haven't a clue about regular shuttles for that matter since I can't find a use for them. So I guess we already have functioning breach pods, all we need now is those advanced EA weapons and we're set
[ May 21, 2003, 06:50: Message edited by: Geryon ]