Re: Preferences & air sorties & flickering & crashes
Are you playing a campaign game?.
A scripted LC may well have the number of air sorties for a scenario programmed in by the designer.
If not, or in all other cases - air superiority in a campaign game is entirely under control of the campaign code, just like the points values are. Player 1 points, for the inital core buy is the only thing the campaign uses out of the points values and air strikes numbers.
The air strikes number, and the player 2 points (if not XXX), are only ever used in a battle generator game.
Cheers
Andy
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