Quote:
Slick said:
Yeah, these ships on "Repeat Orders" must be checked on from time to time. They occasionally get stuck for no reason. They also have troubles when cargo transfers don't go right (either side full/empty and trying to fill/empty even more). I'm pretty sure they forget their orders if attacked. The pathing routine will always choose the shortest path so opening/closing warp points in their path will affect them and could make their orders impossible. They also will fail when the sector limits are reached.
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You know, Slick, I've been using this technique in SE4 Classic for years now, and I've never had a ship get "stuck" mysteriously. Perhaps this was a bug in Gold?