PF: Lol, old man memory.
Yeah breach pods are launched from assault ships to capture enemy ships or stations. Troop Transports have assault shuttles or dropships for planetary assaults.
At the moment I do have breach pods, assault shuttles and normal shuttles installed. But I must admit I am very unsure as to if they work at the moment.
The breach pods and assault shuttles for example should be able to have some sort of troop hold so they can hold their respective commando teams. But fighters (where these ships fall under) do not have any kind of cargo hold at the moment and again have very low tonnage available which means you'd have to pack in a huge amount of breach pods to capture 1 ship and I can't even imagine how many assault shuttles would be needed to secure a planet.
On the other hand, I noticed that currently there are breach pods as weapon components. This is what I pressume the player uses to capture enemy ships. Can't the AI use these breach pod weapons?
Since the breach pods function as weapon components right now and troop transports just drop their troops on planet without a need of a ship to deliver them, I find that the brach pod and assault shuttle don't really serve much purpose ingame, I have no idea what Val was thinking of doing with them. Unless the comp doesn't use breach pod weapons or drop off its troops for assaults, the breach pod/assault shuttle ship isn't really necessary, though I would like to find a use for them.
If you can think of something, let me know.
BTW, the Pirates and Nomads mod has a boarding party component if you are looking for one for reference.
[ May 26, 2003, 23:47: Message edited by: Geryon ]