Quote:
ioticus said:
I didn't think Quickness allowing mages to cast 2 spells per round was overpowered, because it was balanced by the fact that they gained a lot of fatigue. Now that Relief was hit with a huge nerf bat, allowing Quickness to help mages would be even less powerful, but still useful and cool, IMHO.
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I admit that i am not sure neither if the quickness nerf was a good idea.
In 90% of the cases you probably won't notice much difference though because of the changed relief.
One of the classic best examples for the usefulness of quickness was imho ctis miasma.
You only scripted quickness once you had relief.