Re: Babylon 5 Mod
Quote:
Originally posted by Sukerkin:
Firstly, the Gold update 'patch' has an error in the Minbari Scout entry in the DesignCreation.txt file; the text for Default Strategy was 'Maximum Weapon Range' rather than 'Weapons'. Every time I ended a turn this scolding dialogue would come up about an invalid entry - luckily it was specific about where it was so it was easy enough to fix.
Thirdly, when you're in the Ship Design 'forms' the info box for the Ion Bolt weapons loses the text for Abilities at the bottom - it looks as if something is overlaying it and obscuring the words.
Fourthly, trying to use the Tech Areas part of the Technology Tree viewer (but not the Tech Levels strangely) causes an Access Violation in SE4.exe. Plus, you can't Export the tables for viewing outside the game (again, no problem with the Tech Levels).
An extra wrinkle is that if you use the page-up/down keys rather than the scroll bar then this happens much less. I found a text error under the Advanced Planetary Weapons entry in techareas.txt ('Balistic Weapons' rather than 'Ballistic') which I thought might be the cause but it wasn't .
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1: Have not seen that kind of error in a while so whenever I put out the next beta that should be fixed.
2: A number of weapons have that. no idea what causes it and is not fixable as far as I am concerned. this would, if I am not mistaken, need code work and I don't know how to do that.
3: Never seen that...since it is an access violation again probably needs code work and I am not up to that.
and don't feel bad about *****ing about error. only way I find out about them is by someone telling me.
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