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Old September 3rd, 2006, 03:03 PM

scJazz scJazz is offline
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Default Re: Annoying UI Bug That Everyone Knows About...

OK I'm pretty sure that you answered my question fully but just in case I'm going to state the question a second time using much more precise language.

With population growth checks set to .1 yrs or one turn...

If I drop X troops on a Planet which has Y militia. Y takes some damage and ends up lower at Y--. Next turn... does Y get increased with the new population or does it stay at Y-- forever decreasing until either I win or lose?
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