Re: Annoying UI Bug That Everyone Knows About...
What I've seen is that the troops in slot 1 take the majority of damage 95%-100%. Slot 2 takes some damage 0-5%. Slot 3 takes some damage 0-1%. My guesstimate is that if there is damage left over from killing <integer> troops in slot 1 it is applied to <integer> troops in slots 2 and 3 in a nice even manner. I've seen this repeated in hundreds of CB invasions.
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