Sorry, PF, I meant to have the AI built Trading Posts without having to change any AI files.
Turns out the AI will build TP as the second facility when you add "scanner jammer" as an ability to TP and also (this is what I forgot to do) change the number of abilities to 10!
They only do this, of course, if there is no SP cabability already in the system.
As for the engines, I don't propose any changes in the basic system (which I like a lot) just in the numbers of engines needed to reach a given speed. In other words, do things like double every value so that one new engine does the work of two old ones (and maybe have some quad-sized engines so the old Agamamnon has more like 4 engines as in the series rather than 16!)
One thing we might want to consider at some point is having single "reactor" tech rather than the four we have now. It clutter up the ship design ccreen to have obsolete components presented, which seems inevitable with the seperate techs. However, that would change the AI_Research files, so we don't wanna do it until we are changing them for somethning else anyway.
[ June 15, 2003, 16:31: Message edited by: grumbler ]