Re: Can data files be changed between turns?
Since the AI files can be changed during the game, you could definately create a program that ran in the background and changed the AI randomly. (one turn they're EEE, the next turn they're EEEvil)
But I wold be more interested in a program that would respond to changes within the game. It might be possible to make a program that runs in the background and interprets SE4 log files to make changes to the AI depending on what happens in the game.
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