Re: Expanding core
You get time-based experience for surviving a battle. Kill experience makes experience tend to go up faster (esp first 5 kills) is all. Simply having hit a target helps exp gain, as does merely having fired weapons at an enemy in the previous campaign game. "Kills" are simply gravy in the experience check and not the omly thing considered.
You get experience for calling in arty fire - and your arty skill will go up, so you call fires faster.
It is definately worth having core FOOS.
Mine is usually bought just after the A0 as B0 - easier to find on the units screen, or a quick "N" when it becomes your turn, to move from the A0 and plot.
Cheers
Andy
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