Re: Babylon 5 Mod
Well, I got the Trading Ports built by giving them the "Palace" ability and requiring "Palace" as the first build of the AI's colonies. Since "Palace" is a system ability, the AI builds only one per system.
However, it means changing AI files, not something I want to mess with unless Path tells me to.
Is anyone else playing a solitaire game? If so, could you peek in on your Ai races and see if the problem I have described (the AI not building spaceports) is a real problem?
The Centauri are a good one to check if you have them in your game. The EA is not - they are natural merchants (but if you have them as an AI player, please confirm that they have no homeworld hub).
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