
June 29th, 2003, 03:31 AM
|
 |
Sergeant
|
|
Join Date: Jul 2002
Location: Remington VA USA
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Babylon 5 Mod
Quote:
Originally posted by Imperator Fyron:
Grumbler, having more separate anti-fighter and anti-missile missiles is a good thing because it means that there are more choices to have to make; do you want to be strongly anti-fighter or strongly anti-missile, or a more balanced approach? That, and file size hardly matters at all except for downloads, but those are not very often, so a few extra KBs of d/l aren't much of a problem.
|
Well, I guess that is my question: do people want to have all of these "choices"? Personally, I find them far too bewildering for the minimal gain received.
The anti-fighter missile shoots down Ftr\Sat\Seekers\Drone, and the AMM does not shoot down anything but seekers. The AMM is a PD weapons and the AFM a seeker, but they have the same range and damage per hull space taken. Personally, I don't think the decision which to use is very much "fun."
It is true that there is no special size limit on the components file per se, but incrasing the size of it makes it more difficult to work through it and figure out what you are supposed to be building towards.
However, if people are happy with the current system, I can always just make the recommended changes to Tim for his Version 2.0, and the components guru can take what he wants from that for the 1.x Version currently underway.
|