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Old September 8th, 2006, 03:55 PM

Possum Possum is offline
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Default Re: Official SE5 release date announced

Hmm, all this talk of the tactical engine has provoked a few questions in my alleged mind.

1. What on earth is meant by "continuous time"? Is this just somebody who doesn't like the phrase "real-time" making up a new one, or is there a difference?

2. The moment when MP SE4 lost its magic for me was when I realised that the person who created the game (at PBW) had an inherent advantage, since the ships fired in order of the players numbers. The person who created the game was always player 1, and would always fire first. At the common warp-point confrontations, this was a huge advantage.

How is SE5 going to answer this?
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