Re: SE4 modding an Admiral/Hero Command Unit:: How
Yes, but the training rate from each ship adds, and it still trains everybody in the sector... and once they are trained they don't need to stay with the training ship.
In one of my mods (P&N for PBW IIRC), I moved training onto components, but had an exponential increase in organics cost, with very high maintenance to prevent abusing them.
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Things you want:
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