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		| JaydedOne said: Very nice!  I'm very curious as to how the starting gear stacks up against stuff that can be crafted and how effective she is against the various Blood summons.  But I generally love the idea of an "anti-Blood SC" SC Pretender.  She's purty.
   
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 Apotropaic Sword:
Dam 8, Att 1, Def 1, Length 3; 
Magic; the effect against demons isn't mentioned but I take it's 2x. #dt_holy deals triple damage to both undead and demons, and #dt_demon deals double damage against demons. And yes, they are new modding commands. 
Apotropaic Trident:
Dam 10, Att 0, Def 0, Length 4;
Magic; special effect: Halt Demon (no further description given)
Crown:
Head (although it isn't mentioned)
Prot 8, Def 0, Enc 0
Skull Necklace
Body (again, not mentioned)
Prot 10, Def 0, Enc 0
As sometimes noticed in Dom2, there're still a few weird things with how the equipment works. It seems the empty hands of multi-handed creatures aren't considered at all when items are equipped. I think it's a bug, so I'll file a report.