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Old September 12th, 2006, 05:27 PM

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Quote:
cthulhu said:
[Hm.... my problem isn't that AIs are too weak - in 16 AI Orania games vs "Difficult" my win rate is less than 50% so far - my problem is *when* the difficulty is. If I survive until late game, the AIs become a joke. They don't horde clams, vampire lords, or juggernoughts. They rarely do globals. They don't concentrate forces enough in late-game. Once I have 10 vampire lords or so, it doesn't matter if I have only one province left and a handful of AIs control everything else in the world, my victory is still inevitable. It would be even worse if I horded clams.
I suppose it might be fixable in that manner if I could give them things that were only useful when they reached late-game. Perhaps spells that need to be researched or units that are uberpowerful only in combination with spells that require lots of research.

Yes, the late game AI had many problems. Hopefully in Doms 3. the late game AI will be better. Maybe the AI will summon and equip SCs also. Also keep in mind, the IW devs are always reading this forum, and we can make suggestions that what should the devs try to fix or upgrade in the AI.
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