
September 6th, 2003, 04:24 PM
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Corporal
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Join Date: Sep 2003
Location: London, UK
Posts: 134
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Re: Babylon 5 Mod
Quote:
Correct me if I'm wrong, Junkie, but if you have the Natural Merchant trait your Homeworld will not start with a Spaceport, and if the game starts with Max Tech you will not have any Research Centers, it will fill the rest of the sapce with Mineral producing Facilities.
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Hmm, that would explain why The EarthAlliance does not have the Homeworld Hub.
They have 'Natural Merchant', possible this is a disadvantage to have in the B5 universe since they loose out on lots of advantages that come with the Hub?
And all for 1 extra research facility
Oh Well...
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Xeno.
A Pessimist is just an Optimistic Realist.
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