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Old September 16th, 2006, 12:31 PM

frightlever frightlever is offline
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Default Re: SE V demo Interface

You'll rotate the view every time you inadvertnetly stray off to either side actually. Just like you'll have to change your zoom if you go to far top or bottom.

And like I said this is the exact problem I have with the 2D view. I mainly just want a way to lock the view. I have Carpal Tunnel Syndrome. Try moving your mouse by making a fist and using the edge of you palm to move it - this is my world. I can FPS with the best of them on easy but fine control has gone. If you ever suffer RSI you will learn to distill your computing into what is good for it and what is bad for it. Needless mouse clinking and movement is a bad thing.

You say you don't need to rotate the view much but I don't see why you should have to rotate the view at all. In any event I can't see how that skewed 3D representation (of a myth of a view) is actually helpful to you, more than a straight 2D view would be. You're actually letting the skewed view play tricks with you vis a vis distance to objectives.
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