Re: SE V demo Interface
I agree with you about too much clicking.
And a lock against accidental moves would be nice.
There are no perspective tricks with distances or anything...
Distances are all in "number of hexes", anyways. My goal is to have everything on the screen at once, and have it be as big as possible.
There is perspective, but it is no more a trick than a 2D photograph of the backyard.
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Things you want:
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