Quote:
Blade W said:
I sadly constated that the AI isnt much improved since SE:IV, as I hoped. In the AI home system I saw a 22% mineral planet filled with 20+ mines and next to this there is a research colony (20+ facility too) with 122% mineral value. However nice to see all the new diplomatic options, but diplomacy with the AI seems as pointless and dumb as was in SE:IV.
|
It's due to the way the current AI is setup to choose colonies type, which is based first on having a percentage of each colony type - rather than evaluating the planet first for what colony type it would be best as. I suspect a script doing the later will come along shortly after the game's release. For diplomacy, I think AI treaty proposals generate random terms which is pretty crappy. I'd imagine improving that set of scripts will be a priority among AI modders.