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wilhil said:
Had my game up to 100 turns, (tried looking in save game for hex value of turns then put it back to 1, and changing all the 100's to 300's in the exe, but no luck, although the game ran fine with no problems, no idea what them 100's where! I would have more of a look later, but I have to much work to do and I have waisted a day playing!)
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This is really getting in the way-back machine, but if I recall correctly we had a similar situation with SEIV (limited turns demo out weeks/months before the game) and there was a work-around. IIRC, what you had to do was hex-edit the savegame file to change the date. IIRC, it messed up the log but otherwise ran fine. However, it's been 6-7 years, so maybe I'm confused with some other game. I'll probably p-lay around with it once I get to 100 turns, bewcause I really hate to leave a game in progress unfinished...