Quote:
Cainehill said:
You do realize that giving the AI huge resource bonuses, thus allowing hordes of units, isn't exactly "excellent AI" - it's the same thing that most strategy/wargames have done to make things more difficult for the human players, and is generally simply considered cheesy.
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How do you know that the AI is getting a resource bonus on "normal" difficulty level?
Anyways I can beat the Galciv2 "superAI" on the hardest setting without any problems, but the HoAE normal AI is better, its much harder to beat. Now I was playing more with the Undead, and I can beat the AI now on normal. However, Ive never ever seen this in any other strategy game, that the AI is moving huge forces in the same time. In fact listen to this. My AI teammate has attacked the enemy AI from 2 different directions. [front and rear attack] Not to mention that my teammate upgraded the skeletons 5 times so they were at maximum level. [3x def bonus and 2x att bonus] It was moving fliers and siege weapons with the core skeleton infantry. I am really impressed. SP fans will like this. Also imho the MP part will be awesome, which is very important for me. The whole system is excellent.