Quote:
Artaud said:
I'm a fan of "the more systems the better." I like running my own territory, exploring new territory, and fighting long wars over the other races' territories.
Lots of systems. Strategic depth.
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Agree 100%. Always modded SEIV to support 255 systems (254 in the early days when 255 caused issues), and set up my games to maximum on both "player" & "neutral" races (I'd love an SE-type game with a galaxy big enough for a number of races in the order of magnitude of countries in EU).
However, in a finite universe slower expansion speed => a prolonged experience.
Quote:
Artaud said:
You must be in my age-range, Bill. I grew up on cardboard counters too.
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Born 1959, first wargame AH's "Blitzkrieg" (bought at JC Penny's c. 1972), started playing "Stellar Conquest", SFB & "Starfire" (and imagining a game that combined the best aspects of them all) c. 1979. Bought my first computer c.1985 to play flight sims, but very soon discovered SSG's "Reach for the Stars" (the 8-bit version, which was essentially "Computer Stellar Conquest" - not the more modern release). Space 4Xers are my true love. Been playing SE since SEIII.