Thread: Babylon 5 Mod
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Old March 16th, 2004, 04:45 AM

TNZ TNZ is offline
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Default Re: Babylon 5 Mod

Try looking in this topic newton propulsion system idea for STM.
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011058

Here is a small example of what this mount might look like if used in the B5M.

All engine components would be 500kt without the mount being used. Also, the AI would be told to use only four engines.

Long Name := Engine Installation1
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 4
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation2
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 5
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 250
Vehicle Size Maximum := 250
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

[ March 16, 2004, 04:43: Message edited by: TNZ ]
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