Re: SE5 Demo Bug Reports
I would really like to be able to right-click an empty planet, and have one of the options be 'send colony ship'... only being able to auto-send a colony ship from the planet menu leaves me clicking back and forth between screens too much.
I would also like to be able to change levels on the blueprint without emptying the cursor of the current component... would make designing ships much easier.
In lists, components and facilities need to be stacked... and their research levels needs to be easily identifiable without right clicking on each of them.
Of course, none of this is really new... just like the code for ship movement is badly in need of optimization (since the longer the trip, the slower ships move between hexes). Also, the automatic function give away hidden map info... like if you try to auto-colonize an occupied planet, it won't go... or as was mentioned before, the pathfinding bee-lines for hidden wormholes.
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