Thread: Babylon 5 Mod
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Old March 22nd, 2004, 02:53 AM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Suicide Junkie:
When I was making the armor, I was setting it up with weapons that had close-to-stock damage ratios in mind.

I'm not sure about the regular races, but the shadow weapons I'm using in the PBW game have freaking huge damage per kt per turn.
Not that its really a bad thing, though. Everybody's weapons tend to really gut enemy ships when they hit on the show.

My battlecrabs (only moderate armor) were taking three or four direct hits from vorlon weaponry lately.
They can take quite a bit from regular races AFAIK from the simulator.
Yeah, now if I could just get the blighters (Shadows AI) to actually use their own weapons....

The Shadow weapons are awesome, couple them with advanced sensors...*shudder*...

Getting the Vorlons to use ECM and Ancient Scanners, now for combat sensors..

[ March 22, 2004, 02:26: Message edited by: pathfinder ]
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