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Suicide Junkie said:
#1: Slowly? There aren't that many hexes in the close orbits.
Moving planets would make systems hell to navigate, too.
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Slowly, maybe 1 hex every three turns or something... yes, it could be hard to navigate (it may even require orbital techs)... (I am trying to understand the limits of mod-possibility - not so much the practicality).
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Suicide Junkie said:
#3: Last I checked, unmapped systems do not appear on the galaxy map in SE5.
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good point, but what about unmappable mystery systems or just removing systems from the map?