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Frostmourne27 said:
Heat from Hell and Grip of winter do fatigue and lethal damage, though slowly...
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I tried using Heat from Hell with my wussy Moloch SC (nother thread) and I was unclear what it was doing for me. Does it work on a cumulative scale; ie take a long time to ramp up its effect?
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Endoperez said:
I tested it, and while the damage can be good, the low precision really hurts.
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This is exactly what I was referring to. Making it a precision 100 spell would probably be the way to make it useful. That would put it in the same line as spells like mind burn, petrify, soul slay, incinerate etc. but at a lower level. And the cool thing is that it could still be useful later in the game when magic items become available to increase the damage it can do.
On the same topic, touch spells are fairly useless because you can't deliberately make use of them. Do you think it's possible that a patch for Dom3 could be considered giving touch spells a much higher chance of success in melee? By chance of success, I'm referring to the effect that causes mages to not be able to cast spells while someone is meleeing them.
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