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Nerfix said:
Quote:
RonD said:
If your mage can fly, then use the "Attack 1 turn" command. Useful for Immolate, or Shockwave, for example.
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Except that it's all too likely the mage will just melee.
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"IMPORTANT: A magic user in close combat has only 50% chance of being able to cast spells. Otherwise, he will fight."
Dominions II manual, page 16, under 6.4