Re: SE5: Limitations on modding unit graphics
That line actually refers to the little ship icons though used in lists etc.
What I suggested is that you have a second file like the [Empire]_shipset.bmp file with the top/bottom textures that can be referenced to by VehicleSizes.txt for "2D" combat versions. This way you can add extra images to the file for new vehicle types etc, as well as have a low graphics setting for combat.
|