Re: Modding SEV Thread Questions
			 
             
			
		
		
		
		Fields that can use formulas are labeled "Blah blah Formula". 
 
This line details the "range blocks": 
Weapon Space At Range Distance Increment        := 10.0 
 
If you were to change this to 1.0 and had a weapon go to 9 range, it would likely fill up the first row of range boxes (which would still read 10...90 since they are just a .bmp image). 
 
There's a couple of ways to modify accuracy. 
 
This line can change the rate that accuracy changes at range. 
Weapon Space To Hit Modifier Formula            := 0 - ([%Range%] * 0.5) 
 
The above example would have accuracy decrease at half the range.  That is at 50 range, it would have -25% penalty. 
 
Alternatively you can change this value: 
Weapon Space To Hit Modifier Formula            := 25.0 
 
Which adds a blanket 25% to hit at all valid ranges. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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