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Old September 27th, 2006, 06:55 AM
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Default Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Quote:
Atrocities said:
Quote:
wildcowboy said:

Speaking of....one clarification if you please?

Your level II and up mines/org/rad facilities damage the planets conditions as in climate or value?
The facilities list this:
Planet - Change Conditions

I am not sure but I think this might be climate. Value would be the resources.

Thanks AT, also good call with the BOP mount. I found several destroyers were effectively taking on battleships with few losses. Will be interesting to see. And thanks for the tip on remote mining....has done the trick.

One question....Do % traits affect remote mines or just planetary facilities?

Forgive the questions, but your efforts have inspired me to learn a little more about the game mechanics and how to tweak it. I really dont have the time to consider an attempt at a full on mod but hope to help where I can.

CB
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