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Old September 27th, 2006, 12:48 PM
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Default Re: Cargo Management

It also makes viewing the cargo a pain, when the cargo is really an army of ground troops and/or hundreds of fighters. It's nice that now the game tracks each unit's damage, but it'd be much better to group them at least by design, and drill down in the UI to get the detailed list if desired. As it is in the demo, having a small square to show only a fraction of the units on a planet or carrier at one time, requires lots of time even to review what is at a location, not to mention moving it from planets to/from ships.

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