Quote:
PhilD said:
Basically, if we're talking PBEM games and not TCP, the server should not need any more resources to run X games than one - dom3 itself will not be running full time, just while hosting, and even if there are many games running in parallel the server can manage them and only run one instance of dom3 at a time (requires a bit more careful programming, not that terrible).
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I had a couple of problems with temporary file collisions destroying games when I was running three Dom II servers at once. If multiple games were processing the turn at the same time, it was possible to end up with the units from one game being transposed into another. Atlantis ended up with their capital above water I believe.